tool
extends EditorPlugin

var ui = preload("res://addons/GodotObjectBrowser/plug_UI/main.tscn").instance()

func _enter_tree():
	add_control_to_dock(EditorPlugin.DOCK_SLOT_RIGHT_BL,ui)
	pass


func _exit_tree():
	remove_control_from_docks(ui)
	ui.free()
	pass
